![]() ![]() Also if you're running melee on Apocalypse+, you cannot prevent yourself from being swarmed. Ones with a narrow hitbox have trouble hitting many enemies, but if Gravity is pulling mobs in, you don't have to aim it. Gravity is also insanely good on weapons with a narrow hitbox or ones with long reach. ![]() It's so abysmally bad when you crunch the numbers lol. All it serves is to add DPS with its occasional extra attacks, but I've run the numbers and, on average, it only adds like 8% DPS. ![]() And if they have Heals Allies, Wild Raging one will prevent it from healing other mobs as well as prevent other mobs from healing it.Įcho definitely deserves the bottom here. If a single mob has Fire Trail and you Wild Rage it, its own fire will hurt it. Burning mobs do crazy damage to each other just for existing near one another, and Electrified mobs all zap each other. It turns mob groups' enchants against each other. Wild Rage is also insanely useful on Apocalypse+. If your weapon already has Leeching, Crit, or Committed built into it, it means you can't then enchant your own Leeching/Crit/Committed on it, making Sharpness the next best enchant for it for DPS, so while there are better options, it does deserve at least an A or a B on its own. It's not as high of a DPS boost as Crit, but it's still a solid 33% boost. Crit and Committed deserve a top spot together, while Cowardice would be like an A because, while it's good, it does require full HP while Crit and Committed don't. It's on average a bigger DPS boost than Crit and Cowardice, which are both on average a 40% DPS boost while Committed is 50% on average. I would also rank Committed at the top because it's a massive DPS boost. Multishot is much better also because it costs less enchants points and is a higher chance to fire 5 more reliable shots that are more likely to hit things. Unless you're outright surrounded, when Chain Reaction triggers you'll have 2-3 of those arrows just coming back at you and hitting nothing. It costs less enchant points, has twice the chance of triggering as Chain Reaction, can trigger multiple times in one shot, and it auto targets mobs when it triggers. I'd also personally put Ricochet above Chain Reaction. Other weapons have either a combo that's too long for Shock Wave or Swirling to add much DPS, or the weapons that all have a one-hit combo also do best with Leeching as their healing enchant, and Shock Wave/Swirling can block Leeching from triggering, so it's still not a good idea for them. It does make it the most powerful weapon enchant combo, but it's the only weapon that can use it. Shock Wave and Swirling I wouldn't put at the very top because they only really work with one weapon. I agree for the most part with this list. ![]()
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